-
{{ content }}
+
{{ content }}
+
diff --git a/_includes/js.html b/_includes/js.html
index 158c4ae..00bbc31 100755
--- a/_includes/js.html
+++ b/_includes/js.html
@@ -93,4 +93,51 @@
{% endif %}
+
+{% if site.dynamic-typing %}
+
+
+{% endif %}
+
+
+
diff --git a/css/grayscale.scss b/css/grayscale.scss
index fb7d3b2..5cc2474 100755
--- a/css/grayscale.scss
+++ b/css/grayscale.scss
@@ -390,3 +390,25 @@ img::-moz-selection {
body {
webkit-tap-highlight-color: rgba($light, 0.2);
}
+
+.typed-cursor{
+ opacity: 1;
+ -webkit-animation: blink 0.7s infinite;
+ -moz-animation: blink 0.7s infinite;
+ animation: blink 0.7s infinite;
+}
+@keyframes blink{
+ 0% { opacity:1; }
+ 50% { opacity:0; }
+ 100% { opacity:1; }
+}
+@-webkit-keyframes blink{
+ 0% { opacity:1; }
+ 50% { opacity:0; }
+ 100% { opacity:1; }
+}
+@-moz-keyframes blink{
+ 0% { opacity:1; }
+ 50% { opacity:0; }
+ 100% { opacity:1; }
+}
diff --git a/js/typed.js b/js/typed.js
new file mode 100644
index 0000000..35454ef
--- /dev/null
+++ b/js/typed.js
@@ -0,0 +1,434 @@
+// The MIT License (MIT)
+
+// Typed.js | Copyright (c) 2014 Matt Boldt | www.mattboldt.com
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+
+
+
+! function($) {
+
+ "use strict";
+
+ var Typed = function(el, options) {
+
+ // chosen element to manipulate text
+ this.el = $(el);
+
+ // options
+ this.options = $.extend({}, $.fn.typed.defaults, options);
+
+ // attribute to type into
+ this.isInput = this.el.is('input');
+ this.attr = this.options.attr;
+
+ // show cursor
+ this.showCursor = this.isInput ? false : this.options.showCursor;
+
+ // text content of element
+ this.elContent = this.attr ? this.el.attr(this.attr) : this.el.text()
+
+ // html or plain text
+ this.contentType = this.options.contentType;
+
+ // typing speed
+ this.typeSpeed = this.options.typeSpeed;
+
+ // add a delay before typing starts
+ this.startDelay = this.options.startDelay;
+
+ // backspacing speed
+ this.backSpeed = this.options.backSpeed;
+
+ // amount of time to wait before backspacing
+ this.backDelay = this.options.backDelay;
+
+ // div containing strings
+ this.stringsElement = this.options.stringsElement;
+
+ // input strings of text
+ this.strings = this.options.strings;
+
+ // character number position of current string
+ this.strPos = 0;
+
+ // current array position
+ this.arrayPos = 0;
+
+ // number to stop backspacing on.
+ // default 0, can change depending on how many chars
+ // you want to remove at the time
+ this.stopNum = 0;
+
+ // Looping logic
+ this.loop = this.options.loop;
+ this.loopCount = this.options.loopCount;
+ this.curLoop = 0;
+
+ // for stopping
+ this.stop = false;
+
+ // custom cursor
+ this.cursorChar = this.options.cursorChar;
+
+ // shuffle the strings
+ this.shuffle = this.options.shuffle;
+ // the order of strings
+ this.sequence = [];
+
+ // All systems go!
+ this.build();
+ };
+
+ Typed.prototype = {
+
+ constructor: Typed
+
+ ,
+ init: function() {
+ // begin the loop w/ first current string (global self.strings)
+ // current string will be passed as an argument each time after this
+ var self = this;
+ self.timeout = setTimeout(function() {
+ for (var i=0;i
" + this.cursorChar + "");
+ this.el.after(this.cursor);
+ }
+ if (this.stringsElement) {
+ self.strings = [];
+ this.stringsElement.hide();
+ var strings = this.stringsElement.find('p');
+ $.each(strings, function(key, value){
+ self.strings.push($(value).html());
+ });
+ }
+ this.init();
+ }
+
+ // pass current string state to each function, types 1 char per call
+ ,
+ typewrite: function(curString, curStrPos) {
+ // exit when stopped
+ if (this.stop === true) {
+ return;
+ }
+
+ // varying values for setTimeout during typing
+ // can't be global since number changes each time loop is executed
+ var humanize = Math.round(Math.random() * (100 - 30)) + this.typeSpeed;
+ var self = this;
+
+ // ------------- optional ------------- //
+ // backpaces a certain string faster
+ // ------------------------------------ //
+ // if (self.arrayPos == 1){
+ // self.backDelay = 50;
+ // }
+ // else{ self.backDelay = 500; }
+
+ // contain typing function in a timeout humanize'd delay
+ self.timeout = setTimeout(function() {
+ // check for an escape character before a pause value
+ // format: \^\d+ .. eg: ^1000 .. should be able to print the ^ too using ^^
+ // single ^ are removed from string
+ var charPause = 0;
+ var substr = curString.substr(curStrPos);
+ if (substr.charAt(0) === '^') {
+ var skip = 1; // skip atleast 1
+ if (/^\^\d+/.test(substr)) {
+ substr = /\d+/.exec(substr)[0];
+ skip += substr.length;
+ charPause = parseInt(substr);
+ }
+
+ // strip out the escape character and pause value so they're not printed
+ curString = curString.substring(0, curStrPos) + curString.substring(curStrPos + skip);
+ }
+
+ if (self.contentType === 'html') {
+ // skip over html tags while typing
+ var curChar = curString.substr(curStrPos).charAt(0)
+ if (curChar === '<' || curChar === '&') {
+ var tag = '';
+ var endTag = '';
+ if (curChar === '<') {
+ endTag = '>'
+ } else {
+ endTag = ';'
+ }
+ while (curString.substr(curStrPos).charAt(0) !== endTag) {
+ tag += curString.substr(curStrPos).charAt(0);
+ curStrPos++;
+ }
+ curStrPos++;
+ tag += endTag;
+ }
+ }
+
+ // timeout for any pause after a character
+ self.timeout = setTimeout(function() {
+ if (curStrPos === curString.length) {
+ // fires callback function
+ self.options.onStringTyped(self.arrayPos);
+
+ // is this the final string
+ if (self.arrayPos === self.strings.length - 1) {
+ // animation that occurs on the last typed string
+ self.options.callback();
+
+ self.curLoop++;
+
+ // quit if we wont loop back
+ if (self.loop === false || self.curLoop === self.loopCount)
+ return;
+ }
+
+ self.timeout = setTimeout(function() {
+ self.backspace(curString, curStrPos);
+ }, self.backDelay);
+ } else {
+
+ /* call before functions if applicable */
+ if (curStrPos === 0)
+ self.options.preStringTyped(self.arrayPos);
+
+ // start typing each new char into existing string
+ // curString: arg, self.el.html: original text inside element
+ var nextString = curString.substr(0, curStrPos + 1);
+ if (self.attr) {
+ self.el.attr(self.attr, nextString);
+ } else {
+ if (self.isInput) {
+ self.el.val(nextString);
+ } else if (self.contentType === 'html') {
+ self.el.html(nextString);
+ } else {
+ self.el.text(nextString);
+ }
+ }
+
+ // add characters one by one
+ curStrPos++;
+ // loop the function
+ self.typewrite(curString, curStrPos);
+ }
+ // end of character pause
+ }, charPause);
+
+ // humanized value for typing
+ }, humanize);
+
+ }
+
+ ,
+ backspace: function(curString, curStrPos) {
+ // exit when stopped
+ if (this.stop === true) {
+ return;
+ }
+
+ // varying values for setTimeout during typing
+ // can't be global since number changes each time loop is executed
+ var humanize = Math.round(Math.random() * (100 - 30)) + this.backSpeed;
+ var self = this;
+
+ self.timeout = setTimeout(function() {
+
+ // ----- this part is optional ----- //
+ // check string array position
+ // on the first string, only delete one word
+ // the stopNum actually represents the amount of chars to
+ // keep in the current string. In my case it's 14.
+ // if (self.arrayPos == 1){
+ // self.stopNum = 14;
+ // }
+ //every other time, delete the whole typed string
+ // else{
+ // self.stopNum = 0;
+ // }
+
+ if (self.contentType === 'html') {
+ // skip over html tags while backspacing
+ if (curString.substr(curStrPos).charAt(0) === '>') {
+ var tag = '';
+ while (curString.substr(curStrPos).charAt(0) !== '<') {
+ tag -= curString.substr(curStrPos).charAt(0);
+ curStrPos--;
+ }
+ curStrPos--;
+ tag += '<';
+ }
+ }
+
+ // ----- continue important stuff ----- //
+ // replace text with base text + typed characters
+ var nextString = curString.substr(0, curStrPos);
+ if (self.attr) {
+ self.el.attr(self.attr, nextString);
+ } else {
+ if (self.isInput) {
+ self.el.val(nextString);
+ } else if (self.contentType === 'html') {
+ self.el.html(nextString);
+ } else {
+ self.el.text(nextString);
+ }
+ }
+
+ // if the number (id of character in current string) is
+ // less than the stop number, keep going
+ if (curStrPos > self.stopNum) {
+ // subtract characters one by one
+ curStrPos--;
+ // loop the function
+ self.backspace(curString, curStrPos);
+ }
+ // if the stop number has been reached, increase
+ // array position to next string
+ else if (curStrPos <= self.stopNum) {
+ self.arrayPos++;
+
+ if (self.arrayPos === self.strings.length) {
+ self.arrayPos = 0;
+
+ // Shuffle sequence again
+ if(self.shuffle) self.sequence = self.shuffleArray(self.sequence);
+
+ self.init();
+ } else
+ self.typewrite(self.strings[self.sequence[self.arrayPos]], curStrPos);
+ }
+
+ // humanized value for typing
+ }, humanize);
+
+ }
+ /**
+ * Shuffles the numbers in the given array.
+ * @param {Array} array
+ * @returns {Array}
+ */
+ ,shuffleArray: function(array) {
+ var tmp, current, top = array.length;
+ if(top) while(--top) {
+ current = Math.floor(Math.random() * (top + 1));
+ tmp = array[current];
+ array[current] = array[top];
+ array[top] = tmp;
+ }
+ return array;
+ }
+
+ // Start & Stop currently not working
+
+ // , stop: function() {
+ // var self = this;
+
+ // self.stop = true;
+ // clearInterval(self.timeout);
+ // }
+
+ // , start: function() {
+ // var self = this;
+ // if(self.stop === false)
+ // return;
+
+ // this.stop = false;
+ // this.init();
+ // }
+
+ // Reset and rebuild the element
+ ,
+ reset: function() {
+ var self = this;
+ clearInterval(self.timeout);
+ var id = this.el.attr('id');
+ this.el.after('')
+ this.el.remove();
+ if (typeof this.cursor !== 'undefined') {
+ this.cursor.remove();
+ }
+ // Send the callback
+ self.options.resetCallback();
+ }
+
+ };
+
+ $.fn.typed = function(option) {
+ return this.each(function() {
+ var $this = $(this),
+ data = $this.data('typed'),
+ options = typeof option == 'object' && option;
+ if (!data) $this.data('typed', (data = new Typed(this, options)));
+ if (typeof option == 'string') data[option]();
+ });
+ };
+
+ $.fn.typed.defaults = {
+ strings: ["These are the default values...", "You know what you should do?", "Use your own!", "Have a great day!"],
+ stringsElement: null,
+ // typing speed
+ typeSpeed: 0,
+ // time before typing starts
+ startDelay: 0,
+ // backspacing speed
+ backSpeed: 0,
+ // shuffle the strings
+ shuffle: false,
+ // time before backspacing
+ backDelay: 500,
+ // loop
+ loop: false,
+ // false = infinite
+ loopCount: false,
+ // show cursor
+ showCursor: true,
+ // character for cursor
+ cursorChar: "|",
+ // attribute to type (null == text)
+ attr: null,
+ // either html or text
+ contentType: 'html',
+ // call when done callback function
+ callback: function() {},
+ // starting callback function before each string
+ preStringTyped: function() {},
+ //callback for every typed string
+ onStringTyped: function() {},
+ // callback for reset
+ resetCallback: function() {}
+ };
+
+
+}(window.jQuery);
\ No newline at end of file